The unearthly moan of AT-AT fire the scream of a swooping TIE Fighter the spacecraft covered in dents and rust. This is a game that absolutely revels in the audio visual wonder of the movies. That is the magic of the original trilogy: it creates a universe that feels used.ĮA Dice, the developer behind Star Wars: Battlefront, seems to understand that perfectly. He wanted this fantastical environment to feel downbeat and real. W hen George Lucas first discussed Star Wars with his sound designer Ben Burtt, the director stressed that all the noises in the film – from the lightsaber swings to the whoosh of the landspeeder – had to be organically produced, rather than electronic.
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